Solasta follow up strike versatile. Checked last pacth and yet same problem. Solasta follow up strike versatile

 
Checked last pacth and yet same problemSolasta follow up strike versatile  It allows the bearer to cast three spells: Burning Hands (1 charge) Fireball (3 charges) Wall of Fire (4 charges) Attunement is required to cast those spells (and it can only be done by Sorcerers and Wizards)

Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Well, you mean according to the description. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. camon guys, its been a year since it was reported. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Follow the main quest. Moving back on topic, Barbarians have a couple of notable weaknesses; 1) They are HP tanks. I don't know. Thus, a video game based on 5e can't auto-complete two-weapon attacks because this would eat up the character's bonus action, stopping them from using it in. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. By Jason Rodriguez May 27, 2021 As you progress further in Solasta: Crown of the Magister, your party of created characters will become stronger until you reach the level 10 cap. Unlike core rules, barkskin just sets your base AC to 16; it does not cap it at that amount. Checked last pacth and yet same problem. At the table, Druids and Clerics have frequently been a strong second. I am torn between using a 1h with shield or a 2h for my Pali. Proficiency with martial weapons or longswords is required to use it effectively. I once attacked, rolled a 1, rerolled a 1, and then rolled another 1 for spiritual weapon. Level 7. If you cast true strike, rapier is notably the better option for true strike, but this is obviously a once a day thing. Would certainly be nice to see some more love, though. . . The easiest spell you could fill these gaps would be as new spells. These can also be unlocked by talking to various different NPC and continuing through the main story. if you take the feat Follow-up Strike (requires a 2H weapon) that is almost as good as the Berserker's unique Frenzy attack -- without worrying about Exhaustion. g. camon guys, its been a year since it was reported. . All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. - Hard to Kill +1 Constitution to a maximum of 20. Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten StatistikenAdmittedly that'd be a bit over powered but follow-up strike only once per turn is obviously inferior to a full single melee attack as bonus action (frenzy) for barbarian. It specifically avoids saying the attack is with the same weapon. For a Follow Up Strike character, the choice between Dragonblade and Lightbringer Greatsword doesn't matter much. jeezgot crit (20) one damage dice rolled 2, so the game rerolled a 3. Follow Up Strike (feat) "When you take the attack action with a Two handed Weapon, you can use a bonus action to make a fast Melee Attack to follow up with, dealing an. Should you want to join our active community, you might want to drop by our Discord server and/or the. It is a unique weapon that can also serve as spell focus. camon guys, its been a year since it was reported. So, let's assume that you go for a more stealth / quick fighter archetype. 2) They are susceptible to magical damage and crowd control. Conversation lip synch was completely out of whack with what you would expect and the. Follow up strike is essentially a bare fisted punch attack that you take after. Paladin does well with two handed weapons if you get Follow Up Strike Feat. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. . When using a Heavy Crossbow with a Level 4 Paladin who has follow up strike, I get a second shot at the target. . 5. In Solasta, you. Weapons are usually obtained as rewards. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Follow up Strike is mediocre for pretty much all classes except Paladins. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Likewise, Follow Up Strike (take this feat at level 4) and Extra Attack (perk at level 5) means you can attack and smite three times per turn! That’s just ridiculous! The follow up attack must be with a two-handed melee weapon, a follow up bonus attack does not appear with one-handed melee weapons. Examples of these effects could put players in a weakened state, give them the inability to move, vulnerability, inability to be injured by falling, and other effects. . Follow Up Strike: When you take the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up with, dealing an additional 1d4 + Strength bonus damage of the same type. For what my opinion is worth, versatile should allow for the weapon in question to be treated as two handed when wielded two handed. camon guys, its been a year since it was reported. The Follow Up Strike feat should work with versatile weapons when held in two hands. The best one-handed weapons, two-handed weapons, and dueling weapons all have comparable damage per hit. The only difficulty in my suggested build path is the wait to get Into the Fray at level 7. Way of the Open Hand []. Checked last pacth and yet same problem. greater invisibility. Level 4 barbarian, current patch as of 11/16/2022. i've noticed that it only works on weapons with the two-handed tag. . HOWEVER, this does not give you a second shot with the bow. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Flaming Sphere allows you to summon a burning sphere to follow enemies around and to damage them in the process. It gives advantage on the next attack against the target, regardless of who makes it. It at least seems that the 2h with the feat Follow up Strike would seem to have more attacks and do more damage while not giving up to much AC. I think the description is pretty self explanatory. it basically upgrades the average roll for a D6 from 3. Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. Adds a Barbarian class to Solasta, currently with one Subclass Path, Path of the Bear. Proficiency with martial weapons or longswords is required to use it effectively. Versatile weapons don't work with the feat. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Arlen639 Jun 5, 2021 @ 9:24pm. Just a few random encounters can yield several hundred gold. Style Great Weapons Fighting. Works great on a pally. One that can be used with one hand or both hands; eg longsword. I took it on my paladin but I never get a prompt to use the attack. The clerics both have max con and their whole purpose is to get in the way so the ranged can annihilate things. Checked last pacth and yet same problem. . It’s not even close. This has many useful applications, including. At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. Link to the wiki if you all want to read up on the details of the feats themselves, this list here is just my opinion on their. net Published Date: 07/01/2022 Review: 4. This particular quest involves us hunting for the Necromancy Gem. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield. 2 years ago. g. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I think the description is pretty self explanatory. 5 damage per round or 32 damage /w the swarmkeeper damage, which increases to 42. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Follow up strike ignores special magic effects, so it misses out on the extra damage dice and we've just seen that those account for a bigger difference than Great Weapon vs Versatile. . NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. Features are the different unique actions that characters can perform. Solasta: Crown of the Magister. I think the description is pretty self explanatory. Admittedly that'd be a bit over powered but follow-up strike only once per turn is obviously inferior to a full single melee attack as bonus action (frenzy) for barbarian. Some feats, like Follow-up Strike, work only with two-handed weapons. Great Weapon Master or Polearm Master (Follow Up Strike is basically a gimped version of Polearm Master). ===== New Spells & Cantrips. Follow Up Strike: Extremely useful for paladins, this feat can also be useful to other characters that primarily use weapons like greatswords and warhammers. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. jeezChecked last pacth and yet same problem. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Rogues are masters of Stealth and Deception, so much so that they capitalize on the enemy’s weaknesses by frequently tricking them. 5. . 1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!Solasta: Crown of the Magister brings back the. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. jeez Checked last pacth and yet same problem. It explains the basics of crafting in Solasta, includes all the recipes with detailed descriptions and locations of special ingredients. Usually, you expect high damage from 2 hand weapons, but here the difference even in comparison with 1 hand is not high. Checked last pacth and yet same problem. Solasta: Crown of the Magister build guides. camon guys, its been a year since it was reported. IMPORTANT TIP BELOW. ログイン ストア ホーム ディスカバリーキュー ウィッシュリスト ポイントショップ ニュース データIs it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. This may cause me to stop playing and write a negative review. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. If you are using a shield, go longsword, warhammer, lance, or spear. Higher is better, you must be old school. You just keep your items. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Plus 3. For example a Lightbringer Greatsword, instead of doing 2d6+1+1d8+1+STR, only does 1d4+STR. Advantage is more significant for damage. camon guys, its been a year since it was reported. Paladin does well with two handed weapons if you get Follow Up Strike Feat. Alternatively you could go with Druidic Warrior and Fey Touched which gets you. ps. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Tactical Adventures' RPG is the truest. After the Initial Meeting. ; Defense: While you are wearing armor, you gain a +1 bonus to AC. Staff of Fire is a magical one-handed melee bludgeoning weapon. Rogues are versatile first and foremost. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. They range from common, non-magical ones to powerful and unique magical ones. If, for some reason, you want to have a smaller die and not use a shield, just equip something in off-hand. The main benefit it that it messes with the AI, because the dmg does not justify concentration and a spellslot by the time a Spellblade gets it. By Jason Rodriguez May 27, 2021 As you progress further in Solasta: Crown of the Magister, your party of created characters will become stronger until you reach the level 10 cap. jeezChecked last pacth and yet same problem. Today's post will dive into some of the mechanics unique to the monk class in Solasta -- and this is going to cover quite a bit of things! Unarmored Features (defense, movement), Martial Arts, Ki options (flurry of blows, patient defense, step of the wind, stunning strike), Reaction abilities (Deflect Missiles, Slow Fall), as well as Evasion. . True Strike: Cantrip: 1 round: Divination: Wizard, High Elf, Rogue (Shadowcaster) Increases your chance to hit a target you can see, one time. They are strong, skilled with multiple weapons, and tough enough to stand up to most kinds of foe. Solasta: Crown of the Magister is a new CRPG title from Tactical Adventures. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. The longsword provides +1 AC and allows the bearer to cast Spirit Guardians once per day. Will mostly spend spell slots on Smites, but having a Shield spell is always great, hence the oath selection. Follow Up Strike. Follow Up Strike also does not apply Stormblade Greataxe's bonus 1d10 damage either. Additional info: If you have Extra Attack (e. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Whatever else Solasta may be, you can't fault its authenticity. There are a few big downsides of GWF & Follow-Up Strike as it currently stands &. (for both great weapon. jeezThe Follow-up Stirke Feat is not working at all, neither on Greatswords/Greataxes or wielding longsword in 2h. Frenzy is the stronger option, if you have access to that you should just use Frenzy as it's a full damage attack. Jun 3, 2021 @ 12:05pm the. So you would have a Wizard dropping 3 or 4 buffs on the entire party which made you need more spells in your book. Players start by choosing from seven classes and five races. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The bug might be that it is not working with Versatile weapons but does the feat say "Two-handed weapon" or "weapon wielded with two hands?" #4. They are similar in the approach of having a balanced, non-random option. Not all rogues are thieves, though most will happily pick up unguarded valuables. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Après une campagne de financement participatif couronnée de succès et une. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. That's in terms of just damage. Originally posted by Kasa: And if you wish you can take it a step further and find the average damage a weapon will deal by adding up all the numbers on the dice then divide by the number of faces the dice have. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. ) It's clearly not as good, but I feel this is the best Fighters can get in Solasta. Solasta will be discounted when the Spring Update hits the store on March 25th until March 31st, after which the price of the game will increase from $35 to $40 in anticipation of the 1. Basically enabling for the character to get an additional melee attack in when they use a two-handed weapon, this feat is excellent for anyone who wants to increase their damage output early. All fighters can use armor, shields, and ranged weapons. jeez All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Tirmar is better vs the boss enemies, while Devotion is more reliable vs all enemies. In character creation in Solasta, you have a number of options that aren't available in a normal D&D scenario. Divination: Cleric: Increase an ally's ability checks for a limited time. There are six types of fighting styles: Archery: You gain a +2 bonus to attack rolls with ranged weapons. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of. 2 new wizard spell ideas that would drastically improve the Spellblade to bring it on par with other subclasses would be something like these (basically a melee attack cantrip and melee alternative to Hex/Hunter's Mark): Siphoning Blade: Cantrip (Necromancy): Action: Make a. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. The Paladin may not be able to hit as hard as a Fighter or throw spells as powerful as a Wizard, but its ability to take hits and protect allies makes the Paladin one of the strongest in all of Solasta. Another idea is that it could work like Follow Up Strike in that you can only do it if you do a melee attack beforehand. Hello there folks, We've noticed that we haven't put up a list of what is different between our game rules and the D&D 5e Ruleset, which have confused a fair amount of experienced players into thinking that some design decisions where bugs. In 5e DnD most 2 handed weapons like the quarterstaff are versatile weapons. jeezIs it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. So you have to swap to a melee weapon, run to the enemy and attack them doing. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your. A character's class is their profession and grants specific features as listed. This is a scientific fact. . Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Quarterstaff: +Damage, +Versatile, +Focus (not a property, but staff spell foci - explicitly the arcane ones for certain, and implicitly the druidic ones - can be used as quarterstaves) If you don't count Focus as an upgrade, Quarterstaves are underpowered, and adding Finesse brings them up to being on par with Spears. Paladin Level 4. The follow-up strike bonus action seems to never pop up for me. Follow Up Strike None – When you take the attack action with a two-handed weapon, you can use a bonus action to make a fast follow up melee attack, dealing an additional 1d4 + Strength bonus damage of the same type. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I don't know if this behavior is intended or not, but it would be great if it did affect versatile weapons. You have advantage on death saving throws. Solasta is currently available via Steam Early Access where players can experience about 10+ hours of the campaign,. Grants: True Strike (Caster has advantages on his first attack against the spell's target. . Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. - Hard to Kill +1 Constitution to a maximum of 20. This is unfortunately a 5e thing, not a Solasta thing. camon guys, its been a year since it was reported. However, Follow Up Strike can become a godsend to melee combatants. It's a basic non-magical weapon. This means that RAW True Strike is literally worse than just attacking once on each of those turns with the sole exception of a Rogue (Arcane Trickster, High Elf, Magic. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. camon guys, its been a year since it was reported. jeez For what my opinion is worth, versatile should allow for the weapon in question to be treated as two handed when wielded two handed. The best one-handed weapons, two-handed weapons, and dueling weapons all have comparable damage per hit. g. This is independent if choosing Smite or not. It's every time, but only 1d4 instead of the weapon damage and it doesn't do any bonus damage from the weapon. i went with path of the stone seems like better. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Checked last pacth and yet same problem. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Cheers! But if. . I think the description is pretty self explanatory. 99 (as confirmed on Discord) and for this price, it’s certainly a worthy purchase if you’ve only begun your journey into D&D 5th Edition or you’ve been a long-time fan. Without special class features or feats you do not apply your Ability Modifier to damage on the off-hand weapon. i've noticed that it only works on weapons with the two-handed tag. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. camon guys, its been a year since it was reported. I noticed for example something different when you have the feat follow-up strike and you make your third attack (bonus atack) and you have a weapon with extra damage DICE (eg. One that can be used with one hand or both hands; eg longsword. camon guys, its been a year since it was reported. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. You can then view the quest and the quest’s description through the Journal. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Solasta: Crown of the Magister takes you on a lengthy adventure through various towns, ruins, dungeons, and mage towers. Evidently, you. camon guys, its been a year since it was reported. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. With only a first-level spell slot, the user can heal any target in a range of 12 cells. jeez Checked last pacth and yet same problem. Followup Strike only does 1d4 + STR Bonus, and gets none of your magic weapon damage. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Melee Weapons in Solasta: Crown of the Magister are weapons used for close-quarter combat. Thank you. It works explicitly with 'Two-handed Weapons'. Savage Attacks InformationSolasta’s Lost Valley DLC costs USD 12. Wizards -- Dwarf for warhammer proficiency + sellsword background for medium armor proficiency. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Enemy of Magic (Level 6): Magebanes add an additional weapon damage. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. In tabletop D&D and Baldur's Gate 3, you can take some really powerful feats that tip the balance in favor of two-handed weapons, but Solasta doesn't have these and as far as I can tell the ones they made themselves are a lot weaker than e. Follow-Up Strike is not terrible but it is far worse than Great Weapon Master (which Solasta obviously couldn't use because it's not part of the SRD; and besides, having to choose whether to use it or not with every attack would get old fast. I think the description is pretty self explanatory. Follow Up Strike - N/A or A Good on Hoodlums, useless on anyone else Forest Runner - B Forestalling Strength - D Hard to Kill - D Hauler - D. Each Class also has several Subclasses that players can select after gaining sufficient XP. Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed. Its not nothing. It only works on weapons that can only be wielded with 2 hands. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. The Dueling fighting style works with a versatile weapon only when you attack with it using one hand. Having versatile is useful, but most things that resist slashing also resist piercing and vice versa. Every level-up feels meaningful, which is great for a martial class. They are adept with most weapons, but often choose to specialize. N/A: N/A:Versatile is used automatically if the other hand is free. Strength can go up to 25, and. Crafting in Solasta Crown of the Magister features the various aspects relevant to the crafting mechanic of the game. camon guys, its been a year since it was reported. company. . Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. camon guys, its been a year since it was reported. When making an Attack with a 2H-Weapon, its wielder can use a Bonus Action to make a quick follow-up that deals 1d4 + Strength. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Walkthrough for Solasta Crown of the Magister Lost Valley DLC features a detailed guide that aims to help players complete all new Locations and and added campaign content, as well as guides on Enemies, NPCs, and Items that are encountered in the game. #4. You have advantage on death saving throws. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. You must use the same modifier for both rolls. I took it on my paladin but I never get a prompt to use the attack. Looking at the definitions of finesse and versatile we have: Finesse: When Making an Attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the Attack and Damage Rolls. Paladin level 5: You can attack one more time, per combat turn, when you use the attack or shove actions), you can Attack as an Action with a Heavy Crossbow 1d10+DEX. . Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. However, Follow Up Strike can become a godsend to melee combatants. Fighters are trained in the arts of combat. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Additionally, Healing Word only requires a bonus action, freeing up the user to use their main action to attack, dash, or do any other important action. If you used. Solasta: Crown of the Magister is $35 USD in Early Access which is less than the final price of the full version. Make another Strike with a melee unarmed attack. Follow-up Strike mandatory for two-hander Rangers only. The result has the same results as the base item, with additional bonuses from the. Solasta: Crown of the Magister - True to the TabletopWizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. When choosing the few valuable spells for a sorcerer, do you replace misty step with dimension door at higher level or simply keep misty step for battlefield. A greatsword does 2d6, average 7. Follow Up Strike: When you use the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. There might be some new recipe drops included in the main campaign. Checked last pacth and yet same problem. Solasta: Crown of the. Meaning you can wield them in either one, or both hands. The easiest spell you could fill these gaps would be as new spells. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. The Follow-up Stirke Feat is not working at all, neither on Greatswords/Greataxes or wielding longsword in 2h. Войти МагазинSolasta: Crown Of The Magister is a game that harkens back to the good old days of CRPGs. N/A: N/A: Versatile is used automatically if the other hand is free. According to the Weapons tables, Both the unarmed strike and the gauntlet are in the "Unarmed attacks" table and even the gauntlet's description clearly mentions that attacking with the gauntlet is considered an unarmed attack that deals lethal damage by default, that by the Combat rules provokes attacks of opportunity. It provides two special abilities: +2 to INT ability checks and casting Elemental Resistance (1 per day). We will also be doing one final Solasta Dev Stream on July 26th before fully moving on to our next project, so drop by to say. jeezChecked last pacth and yet same problem. does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? The one time that I had my paladin using one handed weapons, I found myself in a situation where no one was using two handed weapons and they were all competing for the same weapons. I think part of that is 5e design. I experienced the same issue. Solasta Wizard Build Guide. Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. Paladins -- 2 of the subclasses have the shield spell, and the mechanics in solasta are begging you to play them with a 2-handed weapon + the Follow-Up Strike feat. In the main campaign, the weapon cannot be bought or found, it can only be crafted. I feel like Frenzy should be made to add a third main action attack instead so as to not compete with Follow Up Strike's Bonus action attack That way, if Hasted, you get 2 main action attacks, 1 Hasted attack, 1 Frenzy rage main attack, and 1 bonus Follow Up Strike attack for a total of 5 Attacks from level 5 onwards. jsaving Aug 28, 2021 @ 7:10am. Greases were introduced in the Palace of Ice DLC. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. 0. This would work with any cleric type if you want to switch it up, but battle is obviously the most overpowered. Thank you. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Feat Follow Up Strike. Frenzy also let's you do things like use a Shield for higher AC but still have a full damage BA attack. . Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. The various features available to any character are determined by their Classe and/or Subclass. Way back when these games had complex character creation tools, in-depth mechanics, challenging combat, and oodles of dice getting rolled behind the scenes to simulate that classic pen and paper, Dungeons and Dragons feel. So you will have a handful of spells you always use and not bother with the rest. Solasta Crown of the Magister Paladin Build Guide: Oath of the Motherland. So follow up Strike is just 1d4, it does get the Ability and Attack bonus damage, but it misses the special magic weapon effect damage dice. To craft greases, you'll need an Abyssal Agitator in your inventory, a proper crafting manual and proficiency in Arcana or Medicine. Mightly Blow is a Feat in Solasta: Crown of the Magister. I took ability Score improvement, Lock Breaker(Because my Fighter is my Thief), and Follow Up Strike which allows a bonus action attack with a Two-Hand Weapon(Allows 3 attack per round, although Expeditious Retreat will sometimes take ups some of those bonus attacks. jeez The two-handed fighting style is a bit underwhelming. Solasta is home to many martial. One level of Rogue would give you +1d6 on one of your weapon attacks if you.